Godot 4 Tilemaps and Lighting | Part 1
Godot 4 Tilemaps and Lighting | Part 1

Hello and welcome to Arctropics Games. I’m excited to share with you some of the amazing features of the latest Godot 4 engine, which I recently downloaded and tested and in this post we will learn a little about Godot 4 Tilemaps and Lighting. We’ll start with the basics of the new TileMap node, which... » read more

SpinBall: Upcoming Game Made with Godot Engine
SpinBall: Upcoming Game Made with Godot Engine

A lot has happened in the last year (2022). We got super busy working on some other projects and didn’t get time to continue with this blog. Now, I am trying to restart the journey of sharing our knowledge on game development in Godot, Unity and a few more game engines. We sincerely apologize for... » read more

Ant Simulation in Godot using Behavior Tree Part 1
Ant Simulation in Godot using Behavior Tree Part 1

I published a post on how to use Behavior Trees to create artificial Intelligence for NPC in which I talked about What is a Behavior Tree, the type of BT nodes, commonly used nodes, and the functioning of a Behavior Tree. I also talked about using different available implementations of Behavior Trees in Godot. I... » read more